AI Insights · Timothy · January 2023
Top 5 Third Person Games on Android in Mexico Q4 2022
An analysis of the top-performing third-person games on Android in Mexico during Q4 2022, highlighting trends in downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top five third-person games on the Android platform in Mexico demonstrated varying performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful trends for each game.
Free Fire: 7th Anniversary by Garena International I showed a steady weekly revenue, starting at around $263K at the end of September and gradually decreasing to approximately $202K by the end of December. Weekly downloads varied, peaking at around 270K in the final week of December. The game also experienced a significant increase in weekly active users, growing from approximately 12.4M to 16.5M over the quarter.
Free Fire MAX, also from Garena International I, saw its weekly revenue peak at around $130K in early October, eventually dropping to approximately $82K by the end of December. Weekly downloads remained relatively steady, with a notable increase to around 117K in the last week of December. Active users showed growth, rising from around 303K at the end of September to approximately 376K by the end of December.
Genshin Impact from COGNOSPHERE PTE. LTD. had a fluctuating weekly revenue, starting at approximately $57K at the end of September and ending at around $34K in December. Weekly downloads were generally consistent, peaking at about 23K in the last week of December. Active users saw a slight increase, moving from around 248K to approximately 251K over the quarter.
Stumble Guys by Scopely experienced varied weekly revenue, beginning at around $41K in late September and settling at approximately $35K by the end of December. Weekly downloads showed a peak of around 228K in the last week of December. The game maintained a relatively stable number of active users, with a slight increase from approximately 1.7M to 1.6M throughout the quarter.
PUBG MOBILE from Level Infinite displayed a stable weekly revenue, starting at around $27K and ending at approximately $27K by the end of December. Weekly downloads were modest but showed growth towards the end of the quarter, peaking at around 51K in the final week of December. Active users experienced a slight increase, from approximately 485K to 443K over the quarter.
For more detailed insights and further data, visit Sensor Tower.